Meteor, Butterfly, Sword

Time : 2025-08-16

Introduction

AI introduction

Meteor, Butterfly, Sword is a classic action role-playing game adapted from Gu Long's wuxia novel of the same name. Set in the Ming Dynasty, the game tells the story of the assassin Meng Xinghun and his adventures in the martial arts world.

Game Features:

  • Faithfully recreates the unique atmosphere of Gu Long's wuxia universe
  • Fluid martial arts combat system
  • Diverse weapons and martial arts techniques
  • Engaging storyline development
  • Beautiful ink-painting style scene design

Players assume the role of protagonist Meng Xinghun, utilizing various weapons such as swords, daggers, and throwing darts to complete missions and experience the chivalrous world of ancient Chinese martial arts.

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If you encounter any issues during the download process, refer to the following solutions:

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Note

Meteor Butterfly Sword Cheat Methods

Modifying Default HP Method

In the game directory under the Level folder, there are files like sn01_.pst corresponding to maps:

SN01=锺乳洞 
SN02=秦皇陵 
SN03=一线天 
SN04=炽雪城 
SN05=皇天城 
SN06=四方阵 
SN07=死之阵
SN08=毒牙阵 
SN09=决死阵 
SN10=炼铁狱 
SN11=五爪峰 
SN12=烽火雷 
SN13=金华城 
SN14=炎硫岛
SN15=飞鹏堡 
SN16=五雷塔 
SN17=伏虎山 
SN18=圆满楼 
SN19=洛阳城 
SN20=卧龙窟 
SN21=圣诞夜
SN22=威震八方

Open with Notepad to modify HP. There is code inside; the value after the equals sign is what you change to. Effective only within that specific map level. For example, change directly to 15000:

int PlayerHP = 150000;

Unlimited Rage (Energy) Method

In the same file, there's code like this at the end:

OnUpdate()
{
    int player = GetChar("player");
    if (player < 0)
    {
        return 0;
    }

Add after it:

    if(GetAnger(1)<100)
    {
        PlayerPerform("use",8);
    }

This achieves unlimited rage, but there will be continuous level-up sound effects in the level.

Alternative method for unlimited rage: Use an unlimited rage patch. In the download files, it's the AVIFIL32.dll file. Copy it to the game root directory folder. Supports Meteor versions 1.07 and 9.07.

Weapon Switching Method

Enter the following command in-game:

\weapon [number]

The number corresponds to different weapons, e.g., 1, 2, etc.